I'm a hands-on creative & technical director specialising in realtime and virtual production. Story-driven games with optional XR is my focus right now. I do words, code and music.

My work includes Through The Eyes Of Our Ancestors (2023), A Clever Label (2021), ACO Virtual (2013), Sanctuary (2005) and Horses for Courses (2001).

I've been part of many live events as a speaker and performer. I'm represented by Claxton Speakers International.

Here are some interviews on my work - fxguide and Django Girls and some of my articles on technology, society and culture.


I am co-founder and CEO of studio Mod specialising in realtime and virtual production and is an Epic Games Approved Service Partner working with Unreal Engine (UE5).

Rack&Pin is my Saa platform providing access to various tools I've designed and built over the years. Rack&Pin has powered real-time projects for museums, films, TV, games, art galleries, online experiences and corporate events since 2006.. My latest tool is Grapho - a graph toolkit for data science and storytelling.

Prior to Mod I founded MOD Films (2004-2009) with a NESTA (UK) Invention award for "remixable film".

My consultancy (1998-2008) worked on some of the largest dotcom projects in Europe.


My technology experience spans games, media & entertainment, internet, government, finance, retail and knowledge management.

With hands-on skills and experience as a technical architect and executive I've helped deliver ambitious digital products and services with budgets up to US$150m.

Translating between business, creative and technical teams is what I do. From learning to code on the Commodore 64 in the mid-80s, to creating the first website in NSW in 1993 through to building Unreal Engine powered VR experiences today, I'm always building something.

For more details check out my profiles on LinkedIn and on the ACM Digital Library.

Reach me at Mod